![]() Metroid Prime Remastered was reviewed on Nintendo Switch OLED, with a code provided by the publisher. Metroid Prime Remastered is not only a dazzling reminder of why the original is one of the very best GameCube games, but a pointed argument that it should stand as one of the all-time greats. Even if it’s a minimal upgrade at least I can play the game in widescreen and have it on a cartridge for a modern HD console instead of paying a full 60 for a 20yo used copy on the OG GameCube. That Metroid Prime is able to carry as much resonance today as it did 20 years ago doesn't just speak to the quality of remaster that Retro Studios (and a legion of partnering development teams) have delivered, but the strength of the underlying foundational design. I’ll pay 60 for a Metroid Prime remaster. Metroid Prime is to first-person shooters what Super Metroid was to side-scrolling platformers – it's singular, and special inspiring generations of players to dream of more immersive worlds, and pushing countless video game designers to try and deliver them. There are rough edges, but Metroid Prime Remastered is worth the occasional splinter. While Metroid Prime isn't a difficult game by any stretch of the imagination, the save state limitation is perhaps the biggest signal of antiquation of the GameCube era – given the scanning which needs to be completed in every quadrant of the sprawling spaces (and the secrets which may be lurking within), needing to replay lengthy sections because of a poorly timed strafe can feel somewhat arduous. All of which helps propel Metroid Prime Remastered through some of its rougher areas: the headache of navigating dark facilities with the Thermal Visor the slow arc of combat against multiple antagonists the sheer simplicity of the Morph Ball puzzles. > Retro now has less resources to remaster the Prime trilogy, so they focus on remastering. A physical version will also launch on February 22nd, 2023. There's a real authenticity to the presentation, even with the introduction of new textures and geometry. Metroid Prime 4 development is handed to Retro after the previous developers (Bandai Namco) screw up. Nintendo has announced that Metroid Prime Remastered is launching on the Switch digitally today. Additionally, there are new character models for Samus Aran and many of her antagonists, and a refined control scheme to help ease friction. In this video we take a look at the differences between the original Metroid Prime on Nintendo GameCube and the newly released Remaster.gaming metroidprime. ![]() This impressive remaster appears to run in an updated version of Retro's proprietary RUDE engine, and delivers expansively detailed visuals and a smooth 60 frames-per second performance on Switch. With the effort it would take to do a proper remaster of the game - that is, build it from the ground up in a new engine with dynamic lighting, better texturing and more detailed surfaces, proper particle effects, real reflections, etc. ![]() Metroid Prime Remastered gives but a small hint as to what we can expect from Metroid Prime 4. ![]()
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